Servant of the Lake — requirements, current state and what is inside

This page lists the official minimum and recommended PC requirements for Servant of the Lake (released Aug 13, 2026), split into the fields the listing actually states. Everything below is read from the store listing for this app; where a field is missing it is shown as missing rather than filled in.

At a glance

FactValueConfidence
DeveloperRusty Lake【A】
PublisherRusty Lake【A】
ReleasedAug 13, 2026【A】
Platformswindows, mac【A】
GenresAdventure, Indie【A】
Current price$7.99【A】
Media score79/100 (Metacritic)【A】
Own-site price record1 天(自 2026-09-18 起)【B】

Is it still worth it?

A system-requirements list cannot answer this. Three things can: what players currently think, whether anyone is still playing, and whether the price has actually moved. All three are below — and all three are recorded rather than compiled by hand.

Review sentiment

Positive review share per period 93%96%100%2026-082026-082026-09
Positive review share per period 93%96%100%2026-082026-09

Positive share per week, 2026-08 → 2026-09. Dashed line = long-run average (98.1%). Each point covers one Steam review window; the final marker is the largest drop between well-sampled periods.

Recent reviews are tracking the long-run average.

MeasureValueBasis
Long-run average98.1%All 6 recorded weeks, 7,154 reviews
Most recent 30 days98%30 daily buckets
Best / worst week98.5% / 94.4%weeks with at least 20 reviews
  • Biggest single-period drop: 2026-09, 97.5% → 94.4% (-3.1 points) on 161 reviews.

Source: the public Steam store review histogram for this app. The share is computed as positive ÷ (positive + negative) and anyone can recompute it from the same numbers. Note the recent figure covers 30 days while the average covers the whole window, so the two overlap slightly.

Is anyone still playing it?

MeasureValue
Concurrent players now387
Recorded since2026-09-18 (1 daily snapshot)
Lowest / highest in that window387 / 387

This site has only been recording for 1 day(s), so there is nothing to compare against yet. No week-on-week figure is shown until there is one.

This is one snapshot taken per day from Steam's public concurrent-player endpoint, kept as a series on this site. Two things it is not: it is not a 24-hour peak (that needs hourly sampling, which this site does not do), and a low number does not mean a game is bad — single-player games are routinely played offline. The comparable question it answers is whether the number is drifting up or down.

Can your machine run it?

This check reads what your browser is willing to report about this device, then compares it field by field against the requirements below. It runs entirely in your browser — nothing is sent anywhere and nothing is stored.

This panel needs JavaScript. With scripts off you can still read every requirement on this page and compare it by hand. When it does run, it prints your own machine next to the game's requirements — nothing more:

  • It reads: your operating system, whether your system is 64-bit, how much memory your browser reports, your logical core count, and your graphics adapter.
  • It cannot read: VRAM, CPU model, free disk space, DirectX version or driver version — no website can. Those rows are shown as not readable rather than guessed.
  • It does not decide. It will not tell you whether the game runs. Side by side, the comparison takes you a second to make; a score would only be a guess dressed up as an answer.

Minimum requirements

FieldValue
OSMicrosoft® Windows® 10 or later
Processor2.4GHz Dual Core
Memory4 GB RAM
Storage1 GB available space
FieldValue
该游戏未提供此档配置

Where the two tiers actually differ

同一个字段在”最低”和”推荐”两档里分别写了什么。这张表由该游戏自己的数据算出来,不是通用模板 —— 别的游戏差别在别的地方。

FieldMinimumRecommendedVerdict
OSMicrosoft® Windows® 10 or later未标注仅最低配置标注
CPU2.4GHz Dual Core未标注仅最低配置标注
RAM4 GB RAM未标注仅最低配置标注
Storage1 GB available space未标注仅最低配置标注

What is actually inside it

Achievement completion rates are the only public measure of how far players actually get. Steam shows the list but not what it means; the shape of the distribution is the interesting part.

  • 90% and above714%
  • 50–89%2653%
  • 10–49%1633%
  • under 10%00%

49 achievements, grouped by the share of players who unlocked them. Median completion 77%; spread between the easiest and hardest is 67 points. The largest group is 50–89% (26 achievements).

The steepest single step is a 6.2-point gap: from D1MMAchievement (56.5% of players) down to D1AHAchievement (50.3%). Completion falls away gradually rather than stopping at one wall.

Hardest and easiest

Hardest to unlockUnlocked by
D3EHAchievement30.4%
D3AHAchievement30.5%
D2MHAchievement32.2%
Unlocked by almost everyoneUnlocked by
D1_P_CAchievement97.4%
D1_M_H_CAchievement96.9%
D1_M_M_CAchievement96%

Percentages come from Steam's public global achievement data and are shares of players who own the game and have achievement tracking on — so they under-count players who never enabled it, and they say nothing about why someone stopped.

Linux and Steam Deck

MeasureValue
Reported tierPlatinum
Reports behind it3

Too few reports to draw a conclusion. 3 reports is not a sample — a tier built on it is one person's evening, not a compatibility rating. This site shows the tier and the report count together for exactly that reason.

Source: ProtonDB community reports. Reports are voluntary and skew towards people who had something to say.

What these numbers actually mean

  • 该游戏有 1 条配置说明没有按”字段名: 值”的格式书写,因此无法结构化对照 —— 这一项我们保持原样列出,不做推断。

How to read the confidence labels

LabelMeaning
【A】来自官方接口或商店页面的实测值,不是推算
【B】本站自己的观测记录(每天记一次,逐日累积)
【C】由上文实测值推算出来的,规则写在该条旁边

What this page does not tell you

  • 它不预测帧率。官方配置要求是”能否运行”的门槛,不是”运行得多流畅”。
  • 它不评价显卡档次。本页只转述官方写了什么,不把型号换算成一个”性能分”。
  • 它不包含折扣分析。本站的价格记录才开始积累,样本量还不足以支持任何折扣结论。

价格、平台与配置数据由公开商店接口取得(appid 3636770),本页由脚本生成、随数据更新; 游戏名称与商标归其各自权利人所有,本站与该游戏发行商无关联。